M:tG card similarity search
· Land
{T}: Add {C}. Threshold — {G}{W}: Nantuko Monastery becomes a 4/4 green and white Insect Monk creature with first strike until end of turn. It's still a land. Activate only if seven or more cards are in your graveyard.
Name | Mana | Type | Text |
---|---|---|---|
Sunhome Stalwart | 1W | Creature — Human Soldier | First strike Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) 2/2 |
Mirran Crusader | 1WW | Creature — Human Knight | Double strike, protection from black and from green 2/2 |
Kamahl, Heart of Krosa | 6GG | Legendary Creature — Human Druid | At the beginning of combat on your turn, creatures you control get +3/+3 and gain trample until end of turn. {1}{G}: Until end of turn, target land you control becomes a 1/1 Elemental creature with vigilance, indestructible, and haste. It's still a land. Partner (You can have two commanders if both have partner.) 5/5 |
Ambush Party | 4R | Creature — Human Rogue | First strike, haste 3/1 |
It That Rides as One | Creature — Eldrazi Horror | First strike, trample, lifelink 4/4 | |
Vampiric Fury | 1R | Instant | Vampire creatures you control get +2/+0 and gain first strike until end of turn. |
Living Plane | 2GG | World Enchantment | All lands are 1/1 creatures that are still lands. |
Nature's Revolt | 3GG | Enchantment | All lands are 2/2 creatures that are still lands. |
Thunder Spirit | 1WW | Creature — Elemental Spirit | Flying, first strike 2/2 |
Daru Lancer | 4WW | Creature — Human Soldier | First strike Morph {2}{W}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 3/4 |