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17 May 2024: Card library updated.

Nantuko Shrine

1GG · Enchantment

Whenever a player casts a spell, that player creates X 1/1 green Squirrel creature tokens, where X is the number of cards in all graveyards with the same name as that spell.

Similar cards

Color identity:
NameManaTypeText
Deathgrip BBEnchantment {B}{B}: Counter target green spell.
Narci, Fable Singer 1WBGLegendary Creature — Human Bard Lifelink Whenever you sacrifice an enchantment, draw a card. Whenever the final chapter ability of a Saga you control resolves, each opponent loses X life and you gain X life, where X is that Saga's mana value. 3/3
Sardian Cliffstomper 1RCreature — Minotaur Barbarian As long as it's your turn and you control four or more Mountains, Sardian Cliffstomper gets +X/+0, where X is the number of Mountains you control. 0/4
Dance of the Manse XWUSorcery Return up to X target artifact and/or non-Aura enchantment cards each with mana value X or less from your graveyard to the battlefield. If X is 6 or more, those permanents are 4/4 creatures in addition to their other types.
Squirrel Squatters 3GGCreature — Squirrel When Squirrel Squatters enters the battlefield, open an Attraction. (Put the top card of your Attraction deck onto the battlefield.) Whenever Squirrel Squatters attacks, create a 1/1 green Squirrel creature token that's tapped and attacking for each Attraction you've visited this turn. 4/4
Reap the Past XRGSorcery Return X cards at random from your graveyard to your hand. Exile Reap the Past.
Moderation 1WUEnchantment You can't cast more than one spell each turn. Whenever you cast a spell, draw a card.
Agent of the Fates 1BBCreature — Human Assassin Deathtouch Heroic — Whenever you cast a spell that targets Agent of the Fates, each opponent sacrifices a creature. 3/2
Grovetender Druids 2GWCreature — Elf Druid Ally Rally — Whenever Grovetender Druids or another Ally enters the battlefield under your control, you may pay {1}. If you do, create a 1/1 green Plant creature token. 3/3
Pack Attack 2RInstant Attacking creatures get +X/+0 until end of turn, where X is the number of players being attacked. Draw a card.
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