M:tG card similarity search
1G · Creature — Insect Druid
When Nantuko Tracer enters the battlefield, you may put target card from a graveyard on the bottom of its owner's library. 2/1
Name | Mana | Type | Text |
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Witty Demon | 1BB | Creature — Demon | Flying When Witty Demon enters the battlefield, if your starting library had at least 13 cards over the minimum, search your library for a card and put that card into your hand, then shuffle your library. Otherwise, Witty Demon deals 4 damage to you. 4/3 |
Sunrise Seeker | 4W | Creature — Human Scout | Vigilance When Sunrise Seeker enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) 3/3 |
Rocco, Cabaretti Caterer | XRGW | Legendary Creature — Elf Druid | When Rocco, Cabaretti Caterer enters the battlefield, if you cast it, you may search your library for a creature card with mana value X or less, put it onto the battlefield, then shuffle. 3/1 |
Rhizome Lurcher | 2BG | Creature — Fungus Zombie | Undergrowth — Rhizome Lurcher enters the battlefield with a number of +1/+1 counters on it equal to the number of creature cards in your graveyard. 2/2 |
Adventure Awaits | 1G | Sorcery | Look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. If you didn't put a card into your hand this way, draw a card. |
Cloudreader Sphinx | 4U | Creature — Sphinx | Flying When Cloudreader Sphinx enters the battlefield, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) 3/4 |
Horizon Scholar | 5U | Creature — Sphinx | Flying When Horizon Scholar enters the battlefield, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) 4/4 |
Masked Admirers | 2GG | Creature — Elf Shaman | When Masked Admirers enters the battlefield, draw a card. Whenever you cast a creature spell, you may pay {G}{G}. If you do, return Masked Admirers from your graveyard to your hand. 3/2 |
Commune with Nature | G | Sorcery | Look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order. |
Sphinx Mindbreaker | 5UU | Creature — Sphinx | Flying When Sphinx Mindbreaker enters the battlefield, each opponent mills ten cards. 6/6 |