M:tG card similarity search
3WB · Legendary Creature — Human Advisor
Whenever Naomi, Pillar of Order enters the battlefield or attacks, if you control an artifact and an enchantment, create a 2/2 white Samurai creature token with vigilance. 4/4
Name | Mana | Type | Text |
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Call | 4WU | Sorcery | Create four 1/1 white Bird creature tokens with flying. Fuse (You may cast one or both halves of this card from your hand.) |
History of Benalia | 1WW | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II — Create a 2/2 white Knight creature token with vigilance. III — Knights you control get +2/+1 until end of turn. |
Seraphic Steed | GW | Creature — Unicorn Mount | First strike, lifelink Whenever Seraphic Steed attacks while saddled, create a 3/3 white Angel creature token with flying. Saddle 4 (Tap any number of other creatures you control with total power 4 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.) 2/2 |
Bring Back | G/WG/WG/WG/W | Sorcery — Adventure | Create two 1/1 white Human creature tokens. (Then exile this card. You may cast the creature later from exile.) |
Fugitive of the Judoon | 4G | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Create a 1/1 white Human creature token with ward {2} and a 4/4 white Alien Rhino creature token. II — Investigate. III — You may exile a Human you control and an artifact you control. If you do, search your library for a Doctor card, put it onto the battlefield, then shuffle. |
Join the Dance | GW | Sorcery | Create two 1/1 white Human creature tokens. Flashback {3}{G}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
Attended Knight | 2W | Creature — Human Knight | First strike When Attended Knight enters the battlefield, create a 1/1 white Soldier creature token. 2/2 |
Call to the Feast | 2WB | Sorcery | Create three 1/1 white Vampire creature tokens with lifelink. |
Allied Reinforcements | 3W | Sorcery | Create two 2/2 white Knight Ally creature tokens. |
Inkling Summoning | 1W/BW/B | Sorcery — Lesson | Create a 2/1 white and black Inkling creature token with flying. |