M:tG card similarity search
1U · Creature — Shapeshifter
Whenever Nascent Metamorph attacks or blocks, target opponent reveals cards from the top of their library until they reveal a creature card. Nascent Metamorph becomes a copy of that card until end of turn. Then that player puts all cards revealed this way on the bottom of their library in a random order. 1/1
Name | Mana | Type | Text |
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Zurgo and Ojutai | 2URW | Legendary Creature — Orc Dragon | Flying, haste Zurgo and Ojutai has hexproof as long as it entered the battlefield this turn. Whenever one or more Dragons you control deal combat damage to a player or battle, look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. You may return one of those Dragons to its owner's hand. 4/4 |
Identity Thief | 2UU | Creature — Shapeshifter | Whenever Identity Thief attacks, you may exile another target nontoken creature. If you do, Identity Thief becomes a copy of that creature until end of turn. Return the exiled card to the battlefield under its owner's control at the beginning of the next end step. 0/3 |
Bureaucracy | 3UU | Enchantment | Pursuant to subsection 3.1(4) of Richard's Rules of Order, at the beginning of the upkeep of each participant in this game of the Magic: The Gathering® trading card game (hereafter known as "PLAYER"), that PLAYER performs all actions in the sequence of previously added actions (hereafter known as "ACTION QUEUE"), in the order those actions were added, then adds another action to the end of the ACTION QUEUE. All actions must be simple physical or verbal actions that a player can perform while sitting in a chair, without jeopardizing the health and security of said PLAYER. When any PLAYER does not perform all the prescribed actions in the correct order, sacrifice Bureaucracy and said PLAYER discards their complement of cards in hand (hereafter known as "HAND"). |
The Haunt of Hightower | 4BB | Legendary Creature — Vampire | Flying, lifelink Whenever The Haunt of Hightower attacks, defending player discards a card. Whenever a card is put into an opponent's graveyard from anywhere, put a +1/+1 counter on The Haunt of Hightower. 3/3 |
Uncage the Menagerie | XGG | Sorcery | Search your library for up to X creature cards with different names that each have mana value X, reveal them, put them into your hand, then shuffle. |
Stoneforge Mystic | 1W | Creature — Kor Artificer | When Stoneforge Mystic enters the battlefield, you may search your library for an Equipment card, reveal it, put it into your hand, then shuffle. {1}{W}, {T}: You may put an Equipment card from your hand onto the battlefield. 1/2 |
Hollowsage | 3B | Creature — Merfolk Wizard | Whenever Hollowsage becomes untapped, you may have target player discard a card. 2/2 |
Extract the Truth | 1B | Sorcery | Choose one — • Target opponent reveals their hand. You may choose a creature, enchantment, or planeswalker card from it. That player discards that card. • Target opponent sacrifices an enchantment. |
Ghost of Ramirez DePietro | 2U | Legendary Creature — Spirit Pirate | Ghost of Ramirez DePietro can't be blocked by creatures with toughness 3 or greater. Whenever Ghost of Ramirez DePietro deals combat damage to a player, choose up to one target card in a graveyard that was discarded or put there from a library this turn. Put that card into its owner's hand. Partner (You can have two commanders if both have partner.) 2/3 |
Volrath's Dungeon | 2BB | Enchantment | Pay 5 life: Destroy Volrath's Dungeon. Any player may activate this ability but only during their turn. Discard a card: Target player puts a card from their hand on top of their library. Activate only as a sorcery. |