Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Natural Affinity

2G · Instant

All lands become 2/2 creatures until end of turn. They're still lands.

Similar cards

Color identity:
NameManaTypeText
Riddleform 1UEnchantment Whenever you cast a noncreature spell, you may have Riddleform become a 3/3 Sphinx creature with flying in addition to its other types until end of turn. {2}{U}: Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
Cerulean Wisps UInstant Target creature becomes blue until end of turn. Untap that creature. Draw a card.
Brushstroke Paintermage 3UCreature — Human Wizard {T}: Target permanent's artist becomes the artist of your choice until end of turn. 2/3
Testament of Faith WEnchantment {X}: Testament of Faith becomes an X/X Wall creature with defender in addition to its other types until end of turn.
Distorting Lens 2Artifact {T}: Target permanent becomes the color of your choice until end of turn.
Ambush Commander 3GGCreature — Elf Forests you control are 1/1 green Elf creatures that are still lands. {1}{G}, Sacrifice an Elf: Target creature gets +3/+3 until end of turn. 2/2
Blackblade Reforged 2Legendary Artifact — Equipment Equipped creature gets +1/+1 for each land you control. Equip legendary creature {3} Equip {7}
Zo-Zu the Punisher 1RRLegendary Creature — Goblin Warrior Whenever a land enters the battlefield, Zo-Zu the Punisher deals 2 damage to that land's controller. 2/2
Fleetwheel Cruiser 4Artifact — Vehicle Trample, haste When Fleetwheel Cruiser enters the battlefield, it becomes an artifact creature until end of turn. Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.) 5/3
Tromp the Domains 5GSorcery Domain — Until end of turn, creatures you control gain trample and get +1/+1 for each basic land type among lands you control.
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