Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Natural Emergence

2RG · Enchantment

When Natural Emergence enters the battlefield, return a red or green enchantment you control to its owner's hand. Lands you control are 2/2 creatures with first strike. They're still lands.

Similar cards

Color identity:
NameManaTypeText
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Devastation Tide 3UUSorcery Return all nonland permanents to their owners' hands. Miracle {1}{U} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)
Tidal Warrior UCreature — Merfolk Warrior {T}: Target land becomes an Island until end of turn. 1/1
Rally the Forces 2RInstant Attacking creatures get +1/+0 and gain first strike until end of turn.
Recalibrate 1UInstant Return target creature to its owner's hand. If you've discarded a card this turn, draw a card.
Nylea's Presence 1GEnchantment — Aura Enchant land When Nylea's Presence enters the battlefield, draw a card. Enchanted land is every basic land type in addition to its other types.
View from Above 1UInstant Target creature gains flying until end of turn. If you control a white permanent, return View from Above to its owner's hand.
Jetpack Janitor 2WCreature — Human Employee Alpha strike (This creature has first strike as long as it's blocking or being blocked by a creature that comes after it alphabetically.) 3/2
Wrenn and Realmbreaker 1GGLegendary Planeswalker — Wrenn Lands you control have "{T}: Add one mana of any color." [+1]: Up to one target land you control becomes a 3/3 Elemental creature with vigilance, hexproof, and haste until your next turn. It's still a land. [−2]: Mill three cards. You may put a permanent card from among the milled cards into your hand. [−7]: You get an emblem with "You may play lands and cast permanent spells from your graveyard." Loyalty 4
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