M:tG card similarity search
2RG · Enchantment
When Natural Emergence enters the battlefield, return a red or green enchantment you control to its owner's hand. Lands you control are 2/2 creatures with first strike. They're still lands.
Name | Mana | Type | Text |
---|---|---|---|
Sundown Pass | Land | Sundown Pass enters the battlefield tapped unless you control two or more other lands. {T}: Add {R} or {W}. | |
Primal Plasma | 3U | Creature — Elemental Shapeshifter | As Primal Plasma enters the battlefield, it becomes your choice of a 3/3 creature, a 2/2 creature with flying, or a 1/6 creature with defender. */* |
Beacon of Creation | 3G | Sorcery | Create a 1/1 green Insect creature token for each Forest you control. Shuffle Beacon of Creation into its owner's library. |
Wall of Junk | 2 | Artifact Creature — Wall | Defender (This creature can't attack.) When Wall of Junk blocks, return it to its owner's hand at end of combat. (Return it only if it's on the battlefield.) 0/7 |
Calming Verse | 3G | Sorcery | Destroy all enchantments you don't control. Then if you control an untapped land, destroy all enchantments you control. |
Rise | UB | Sorcery | Return target creature card from a graveyard and target creature on the battlefield to their owners' hands. |
Tectonic Hellion | 5RR | Creature — Hellion | Haste Whenever Tectonic Hellion attacks, each player who controls the most lands sacrifices two lands. 8/5 |
Nekrataal | 2BB | Creature — Human Assassin | First strike When Nekrataal enters the battlefield, destroy target nonartifact, nonblack creature. That creature can't be regenerated. 2/1 |
Viashino Sandscout | 1R | Creature — Viashino Scout | Haste (This creature can attack and {T} as soon as it comes under your control.) At the beginning of the end step, return Viashino Sandscout to its owner's hand. (Return it only if it's on the battlefield.) 2/1 |
Lumra, Bellow of the Woods | 4GG | Legendary Creature — Elemental Bear | Vigilance, reach Lumra, Bellow of the Woods's power and toughness are each equal to the number of lands you control. When Lumra enters, mill four cards. Then return all land cards from your graveyard to the battlefield tapped. */* |