Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Natural Emergence

2RG · Enchantment

When Natural Emergence enters the battlefield, return a red or green enchantment you control to its owner's hand. Lands you control are 2/2 creatures with first strike. They're still lands.

Similar cards

Color identity:
NameManaTypeText
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How to Keep an Izzet Mage Busy U/RSorcery Return How to Keep an Izzet Mage Busy to its owner's hand.
Ainok Tracker 5RCreature — Dog Scout First strike Morph {4}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 3/3
Valor 3WCreature — Incarnation First strike As long as Valor is in your graveyard and you control a Plains, creatures you control have first strike. 2/2
Awoken Horror Creature — Kraken Horror When this creature transforms into Awoken Horror, return all non-Horror creatures to their owners' hands. 7/8
Hall of Storm Giants Land If you control two or more other lands, Hall of Storm Giants enters the battlefield tapped. {T}: Add {U}. {5}{U}: Until end of turn, Hall of Storm Giants becomes a 7/7 blue Giant creature with ward {3}. It's still a land. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays {3}.)
Hydroform GUInstant Target land becomes a 3/3 Elemental creature with flying until end of turn. It's still a land.
Ogre Savant 4RCreature — Ogre Wizard When Ogre Savant enters the battlefield, if {U} was spent to cast it, return target creature to its owner's hand. 3/2
Ancient Spider 2GWCreature — Spider First strike; reach (This creature can block creatures with flying.) 2/5
Coiled Tinviper 3Artifact Creature — Snake First strike 2/1
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