Card Codex

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17 May 2024: Card library updated.

Natural Emergence

2RG · Enchantment

When Natural Emergence enters the battlefield, return a red or green enchantment you control to its owner's hand. Lands you control are 2/2 creatures with first strike. They're still lands.

Similar cards

Color identity:
NameManaTypeText
Nature's Revolt 3GGEnchantment All lands are 2/2 creatures that are still lands.
Hoodwink 1UInstant Return target artifact, enchantment, or land to its owner's hand.
Pyroclastic Hellion 4RCreature — Hellion When Pyroclastic Hellion enters the battlefield, you may return a land you control to its owner's hand. When you do, Pyroclastic Hellion deals 2 damage to each opponent. 4/5
Living Lands 3GEnchantment All Forests are 1/1 creatures that are still lands.
Shivan Wurm 3RGCreature — Wurm Trample When Shivan Wurm enters the battlefield, return a red or green creature you control to its owner's hand. 7/7
Stormwatch Eagle 3UCreature — Bird Flying Sacrifice a land: Return Stormwatch Eagle to its owner's hand. 2/1
Denizen of the Deep 6UUCreature — Serpent When Denizen of the Deep enters the battlefield, return each other creature you control to its owner's hand. 11/11
Fleetfoot Panther 1GWCreature — Cat Flash When Fleetfoot Panther enters the battlefield, return a green or white creature you control to its owner's hand. 3/4
Whitemane Lion 1WCreature — Cat Flash When Whitemane Lion enters the battlefield, return a creature you control to its owner's hand. 2/2
Ghitu Encampment Land Ghitu Encampment enters the battlefield tapped. {T}: Add {R}. {1}{R}: Ghitu Encampment becomes a 2/1 red Warrior creature with first strike until end of turn. It's still a land. (It deals combat damage before creatures without first strike.)
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