Card Codex

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17 May 2024: Card library updated.

Natural Emergence

2RG · Enchantment

When Natural Emergence enters the battlefield, return a red or green enchantment you control to its owner's hand. Lands you control are 2/2 creatures with first strike. They're still lands.

Similar cards

Color identity:
NameManaTypeText
Ruination 3RSorcery Destroy all nonbasic lands.
Soratami Mirror-Guard 3UCreature — Moonfolk Wizard Flying {2}, Return a land you control to its owner's hand: Target creature with power 2 or less can't be blocked this turn. 3/1
Vampiric Fury 1RInstant Vampire creatures you control get +2/+0 and gain first strike until end of turn.
Sejiri Merfolk 1UCreature — Merfolk Soldier As long as you control a Plains, Sejiri Merfolk has first strike and lifelink. (Damage dealt by a creature with lifelink also causes its controller to gain that much life.) 2/1
Thorned Moloch 2RCreature — Lizard Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Thorned Moloch has first strike as long as it's attacking. 2/2
Dune Chanter 2GCreature — Plant Druid Reach Lands you control and land cards you own that aren't on the battlefield are Deserts in addition to their other types. Lands you control have "{T}: Add one mana of any color." {T}: Mill two cards. You gain 1 life for each land card milled this way. 2/3
Armageddon 3WSorcery Destroy all lands.
Bust 5RSorcery Destroy all lands.
Ravages of War 3WSorcery Destroy all lands.
Lyra Dawnbringer 3WWLegendary Creature — Angel Flying, first strike, lifelink Other Angels you control get +1/+1 and have lifelink. 5/5
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