Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Natural Emergence

2RG · Enchantment

When Natural Emergence enters the battlefield, return a red or green enchantment you control to its owner's hand. Lands you control are 2/2 creatures with first strike. They're still lands.

Similar cards

Color identity:
NameManaTypeText
Verge Rangers 2WCreature — Human Scout Ranger First strike You may look at the top card of your library any time. As long as an opponent controls more lands than you, you may play lands from the top of your library. (You can play a land this way only if you have an available land play remaining.) 3/3
Hunted Dragon 3RRCreature — Dragon Flying, haste When Hunted Dragon enters the battlefield, target opponent creates three 2/2 white Knight creature tokens with first strike. 6/6
Indominus Rex, Alpha 1U/BU/BGGLegendary Creature — Dinosaur Mutant As Indominus Rex, Alpha enters the battlefield, discard any number of creature cards. It enters with a flying counter on it if a card discarded this way has flying. The same is true for first strike, double strike, deathtouch, hexproof, haste, indestructible, lifelink, menace, reach, trample, and vigilance. When Indominus Rex enters the battlefield, draw a card for each counter on it. 6/6
Shimmering Mirage 1UInstant Target land becomes the basic land type of your choice until end of turn. Draw a card.
Three-Headed Goblin 3RRCreature — Goblin Mutant Triple strike (This creature deals first-strike, regular, and last-strike combat damage.) 3/3
Imaginary Pet 1UCreature — Illusion At the beginning of your upkeep, if you have a card in hand, return Imaginary Pet to its owner's hand. 4/4
Academy Journeymage 4UCreature — Human Wizard This spell costs {1} less to cast if you control a Wizard. When Academy Journeymage enters the battlefield, return target creature an opponent controls to its owner's hand. 3/2
Vow of Lightning 2REnchantment — Aura Enchant creature Enchanted creature gets +2/+2, has first strike, and can't attack you or planeswalkers you control.
Patrol Hound 1WCreature — Dog Discard a card: Patrol Hound gains first strike until end of turn. 2/2
Sarevok, Divine Usurper 3WBLegendary Creature — Human Knight First strike At the beginning of combat on your turn, target creature you control gains first strike and gets +X/+0 until end of turn, where X is the number of creature cards in your graveyard. 4/4
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