Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Natural Order

2GG · Sorcery

As an additional cost to cast this spell, sacrifice a green creature. Search your library for a green creature card, put it onto the battlefield, then shuffle.

Similar cards

Color identity:
NameManaTypeText
Wire Surgeons 4BBCreature — Human Artificer Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) Each artifact creature card in your graveyard has encore. Its encore cost is equal to its mana cost. (Exile it and pay its mana cost: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.) 6/5
Mire in Misery 1BSorcery Each opponent sacrifices a creature or enchantment.
Put Away 2UUInstant Counter target spell. You may shuffle up to one target card from your graveyard into your library.
Brineborn Cutthroat 1UCreature — Merfolk Pirate Flash (You may cast this spell any time you could cast an instant.) Whenever you cast a spell during an opponent's turn, put a +1/+1 counter on Brineborn Cutthroat. 2/1
Ranger Class 1GEnchantment — Class (Gain the next level as a sorcery to add its ability.) When Ranger Class enters the battlefield, create a 2/2 green Wolf creature token. {1}{G}: Level 2 Whenever you attack, put a +1/+1 counter on target attacking creature. {3}{G}: Level 3 You may look at the top card of your library any time. You may cast creature spells from the top of your library.
Chittering Doom 3GEnchantment Whenever you roll a 4 or higher on a die, create a 1/1 green Squirrel creature token.
City of Solitude 2GEnchantment Players can cast spells and activate abilities only during their own turns.
Evermind Instant — Arcane (Nonexistent mana costs can't be paid.) Draw a card. Splice onto Arcane {1}{U} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
Centaur Battlemaster 3GGCreature — Centaur Warrior Heroic — Whenever you cast a spell that targets Centaur Battlemaster, put three +1/+1 counters on Centaur Battlemaster. 3/3
Harald Unites the Elves 2BGEnchantment — Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Mill three cards. You may put an Elf or Tyvar card from your graveyard onto the battlefield. II — Put a +1/+1 counter on each Elf you control. III — Whenever an Elf you control attacks this turn, target creature an opponent controls gets -1/-1 until end of turn.
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