M:tG card similarity search
2G · Sorcery
Green creatures you control gain forestwalk until end of turn. (They can't be blocked as long as defending player controls a Forest.)
Name | Mana | Type | Text |
---|---|---|---|
Dazzling Lights | U | Instant | Target creature gets -3/-0 until end of turn. Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) |
Dragon Hatchling | 1R | Creature — Dragon | Flying {R}: Dragon Hatchling gets +1/+0 until end of turn. 0/1 |
Furnace Whelp | 2RR | Creature — Dragon | Flying {R}: Furnace Whelp gets +1/+0 until end of turn. 2/2 |
Hellkite Punisher | 5RR | Creature — Dragon | Flying {R}: Hellkite Punisher gets +1/+0 until end of turn. 6/6 |
Pearl Dragon | 4WW | Creature — Dragon | Flying {1}{W}: Pearl Dragon gets +0/+1 until end of turn. 4/4 |
Shivan Dragon | 4RR | Creature — Dragon | Flying (This creature can't be blocked except by creatures with flying or reach.) {R}: Shivan Dragon gets +1/+0 until end of turn. 5/5 |
Kros, Defense Contractor | 1GWU | Legendary Creature — Cat Advisor | At the beginning of your upkeep, put a shield counter on target creature an opponent controls. Whenever you put one or more counters on a creature you don't control, tap that creature and goad it. It gains trample until your next turn. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.) 2/4 |
Hungering Yeti | 4R | Creature — Yeti | As long as you control a green or blue permanent, you may cast Hungering Yeti as though it had flash. (You may cast it any time you could cast an instant.) 4/4 |
Arboreal Alliance | XGG | Enchantment | When Arboreal Alliance enters the battlefield, create an X/X green Treefolk creature token. Whenever you attack with one or more Elves, populate. (Create a token that's a copy of a creature token you control.) |
Archfiend of Depravity | 3BB | Creature — Demon | Flying At the beginning of each opponent's end step, that player chooses up to two creatures they control, then sacrifices the rest. 5/4 |