Card Codex

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17 May 2024: Card library updated.

Nature's Embrace

2G · Enchantment — Aura

Enchant creature or land As long as enchanted permanent is a creature, it gets +2/+2. As long as enchanted permanent is a land, it has "{T}: Add two mana of any one color."

Similar cards

Color identity:
NameManaTypeText
Commander's Plate 1Artifact — Equipment Equipped creature gets +3/+3 and has protection from each color that's not in your commander's color identity. Equip commander {3} Equip {5}
Samite Blessing WEnchantment — Aura Enchant creature Enchanted creature has "{T}: The next time a source of your choice would deal damage to target creature this turn, prevent that damage."
Leonin Lightbringer 2WCreature — Cat Rebel Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) As long as Leonin Lightbringer is equipped, it gets +1/+1. 3/2
The Brute 1REnchantment — Aura Enchant creature Enchanted creature gets +1/+0. {R}{R}{R}: Regenerate enchanted creature.
Aura Graft 1UInstant Gain control of target Aura that's attached to a permanent. Attach it to another permanent it can enchant.
Black Ward WEnchantment — Aura Enchant creature Enchanted creature has protection from black. This effect doesn't remove Black Ward.
Dragonloft Idol 4Artifact Creature — Gargoyle As long as you control a Dragon, Dragonloft Idol gets +1/+1 and has flying and trample. 3/3
Evil Presence BEnchantment — Aura Enchant land Enchanted land is a Swamp.
Deathbloom Gardener 2GCreature — Elf Druid Deathtouch {T}: Add one mana of any color. 1/1
Llanowar Mentor GCreature — Elf Spellshaper {G}, {T}, Discard a card: Create a 1/1 green Elf Druid creature token named Llanowar Elves. It has "{T}: Add {G}." 1/1
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