M:tG card similarity search
2GG · Sorcery
Each player draws a card for each creature card in their graveyard.
Name | Mana | Type | Text |
---|---|---|---|
Step Between Worlds | 3UU | Sorcery | Each player may shuffle their hand and graveyard into their library. Each player who does draws seven cards. Exile Step Between Worlds. Plot {4}{U}{U} (You may pay {4}{U}{U} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.) |
Entreat the Dead | XXBBB | Sorcery | Return X target creature cards from your graveyard to the battlefield. Miracle {X}{B}{B} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.) |
Dredge the Mire | 3B | Sorcery | Each opponent chooses a creature card in their graveyard. Put those cards onto the battlefield under your control. |
Braids's Frightful Return | 2B | Enchantment — Saga | Read ahead (Choose a chapter and start with that many lore counters. Add one after your draw step. Skipped chapters don't trigger. Sacrifice after III.) I — You may sacrifice a creature. If you do, each opponent discards a card. II — Return target creature card from your graveyard to your hand. III — Target opponent may sacrifice a nonland, nontoken permanent. If they don't, they lose 2 life and you draw a card. |
Elvish Visionary | 1G | Creature — Elf Shaman | When Elvish Visionary enters the battlefield, draw a card. 1/1 |
Shaman of Spring | 3G | Creature — Elf Shaman | When Shaman of Spring enters the battlefield, draw a card. 2/2 |
Wall of Omens | 1W | Creature — Wall | Defender When Wall of Omens enters the battlefield, draw a card. 0/4 |
Multani's Acolyte | GG | Creature — Elf | Echo {G}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When Multani's Acolyte enters the battlefield, draw a card. 2/1 |
Aura Finesse | U | Instant | Attach target Aura you control to target creature. Draw a card. |
Roving Harper | 2W | Creature — Elf Scout | When Roving Harper enters the battlefield, draw a card. 2/2 |