Card Codex

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17 May 2024: Card library updated.

Nature's Resurgence

2GG · Sorcery

Each player draws a card for each creature card in their graveyard.

Similar cards

Color identity:
NameManaTypeText
Mortal Combat 2BBEnchantment At the beginning of your upkeep, if twenty or more creature cards are in your graveyard, you win the game.
Game Plan 5USorcery Assist (Another player can pay up to {5} of this spell's cost.) Each player shuffles their hand and graveyard into their library, then draws seven cards. Exile Game Plan.
Day's Undoing 2USorcery Each player shuffles their hand and graveyard into their library, then draws seven cards. If it's your turn, end the turn. (Exile all spells and abilities from the stack, including this card. Discard down to your maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.)
Baleful Stare 2USorcery Target opponent reveals their hand. You draw a card for each Mountain and red card in it.
Time Reversal 3UUSorcery Each player shuffles their hand and graveyard into their library, then draws seven cards. Exile Time Reversal.
Tanglespan Lookout 2GCreature — Satyr Whenever an Aura enters the battlefield under your control, draw a card. 2/3
Treasure Cove Land (Transforms from Treasure Map.) {T}: Add {C}. {T}, Sacrifice a Treasure: Draw a card.
Soaring Show-Off 2UCreature — Bird Warrior Flying When Soaring Show-Off enters the battlefield, each player draws a card. 2/2
Blood for Bones 3BSorcery As an additional cost to cast this spell, sacrifice a creature. Return a creature card from your graveyard to the battlefield, then return another creature card from your graveyard to your hand.
Macabre Reconstruction 3BSorcery This spell costs {2} less to cast if a creature card was put into your graveyard from anywhere this turn. Return up to two target creature cards from your graveyard to your hand.
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