Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Nature's Ruin

2B · Sorcery

Destroy all green creatures.

Similar cards

Color identity:
NameManaTypeText
The Lost and the Damned 1UREnchantment Whenever a land enters the battlefield under your control from anywhere other than your hand or you cast a spell from anywhere other than your hand, create a 3/3 red Spawn creature token.
High Ground WEnchantment Each creature you control can block an additional creature each combat.
Wrath of Sod 2GWSorcery Put a manabond counter on all creatures. (They lose all other abilities and become lands with "{T}: Add one mana of this card's color.")
Poison Dart Frog 1GCreature — Frog Reach {T}: Add one mana of any color. {2}: Poison Dart Frog gains deathtouch until end of turn. 1/1
Horn of Valhalla 1WArtifact — Equipment Equipped creature gets +1/+1 for each creature you control. Equip {3}
Pennon Blade 3Artifact — Equipment Equipped creature gets +1/+1 for each creature you control. Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery.)
War Flare 2RWInstant Creatures you control get +2/+1 until end of turn. Untap those creatures.
War Historian 2GCreature — Human Monk Reach War Historian has indestructible as long as it attacked a battle this turn. 3/3
Dirty Wererat 3BCreature — Human Rat Minion {B}, Discard a card: Regenerate Dirty Wererat. Threshold — As long as seven or more cards are in your graveyard, Dirty Wererat gets +2/+2 and can't block. 2/3
Woodwraith Strangler 2BGCreature — Plant Zombie Exile a creature card from your graveyard: Regenerate Woodwraith Strangler. 2/2
Page 390