M:tG card similarity search
1G · Sorcery
Target creature you control gains vigilance and trample until end of turn. It deals damage equal to its power to target creature you don't control.
Name | Mana | Type | Text |
---|---|---|---|
Corrupt | 5B | Sorcery | Corrupt deals damage to any target equal to the number of Swamps you control. You gain life equal to the damage dealt this way. |
Crash Through | R | Sorcery | Creatures you control gain trample until end of turn. (A creature with trample can deal excess combat damage to the player or planeswalker it's attacking.) Draw a card. |
Fiendlash | 1R | Artifact — Equipment | Equipped creature gets +2/+0 and has reach. Whenever equipped creature is dealt damage, it deals damage equal to its power to target player or planeswalker. Equip {2}{R} |
Vile Aggregate | 2R | Creature — Eldrazi Drone | Devoid (This card has no color.) Vile Aggregate's power is equal to the number of colorless creatures you control. Trample Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of their library.) */5 |
Syrix, Carrier of the Flame | 2BR | Legendary Creature — Phoenix | Flying, haste At the beginning of each end step, if a creature card left your graveyard this turn, target Phoenix you control deals damage equal to its power to any target. Whenever another Phoenix you control dies, you may cast Syrix, Carrier of the Flame from your graveyard. 3/3 |
Crash Landing | 2G | Instant | Target creature with flying loses flying until end of turn. Crash Landing deals damage to that creature equal to the number of Forests you control. |
Duggan, Private Detective | 2GU | Legendary Creature — Human Detective | Duggan's power and toughness are each equal to the number of cards in your hand. Whenever Duggan enters the battlefield or attacks, investigate. The Most Important Punch in History — {1}{G}, {T}: Duggan deals damage equal to twice its power to another target creature. Activate only once. */* |
Greatbow Doyen | 4G | Creature — Elf Archer | Other Archer creatures you control get +1/+1. Whenever an Archer you control deals damage to a creature, that Archer deals that much damage to that creature's controller. 2/4 |
Dogpile | 3R | Instant | Dogpile deals damage to any target equal to the number of attacking creatures you control. |
Bottle Golems | 4 | Artifact Creature — Golem | Trample When Bottle Golems dies, you gain life equal to its power. 3/3 |