Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Nature's Will

2GG · Enchantment

Whenever one or more creatures you control deal combat damage to a player, tap all lands that player controls and untap all lands you control.

Similar cards

Color identity:
NameManaTypeText
Doomsday Specter 2UBCreature — Specter Flying When Doomsday Specter enters the battlefield, return a blue or black creature you control to its owner's hand. Whenever Doomsday Specter deals combat damage to a player, look at that player's hand and choose a card from it. The player discards that card. 2/3
Living Hive 6GGCreature — Elemental Insect Trample Whenever Living Hive deals combat damage to a player, create that many 1/1 green Insect creature tokens. 6/6
Equipoise 2WEnchantment At the beginning of your upkeep, for each land target player controls in excess of the number you control, choose a land that player controls, then the chosen permanents phase out. Repeat this process for artifacts and creatures. (While they're phased out, they're treated as though they don't exist. They phase in before that player untaps during their next untap step.)
Pollen Lullaby 1WInstant Prevent all combat damage that would be dealt this turn. Clash with an opponent. If you win, creatures that player controls don't untap during the player's next untap step. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)
Thada Adel, Acquisitor 1UULegendary Creature — Merfolk Rogue Islandwalk (This creature can't be blocked as long as defending player controls an Island.) Whenever Thada Adel, Acquisitor deals combat damage to a player, search that player's library for an artifact card and exile it. Then that player shuffles. Until end of turn, you may play that card. 2/2
Butcher Orgg 4RRRCreature — Orgg You may assign Butcher Orgg's combat damage divided as you choose among defending player and/or any number of creatures they control. 6/6
Moira, Urborg Haunt 2BLegendary Creature — Spirit Wizard Menace Whenever Moira, Urborg Haunt deals combat damage to a player, return to the battlefield target creature card in your graveyard that was put there from the battlefield this turn. 3/2
Sword of Fire and Ice 3Artifact — Equipment Equipped creature gets +2/+2 and has protection from red and from blue. Whenever equipped creature deals combat damage to a player, Sword of Fire and Ice deals 2 damage to any target and you draw a card. Equip {2}
Ancient Copper Dragon 4RRCreature — Elder Dragon Flying Whenever Ancient Copper Dragon deals combat damage to a player, roll a d20. You create a number of Treasure tokens equal to the result. 6/5
Ingenious Artillerist 2RCreature — Human Artificer Whenever one or more artifacts enter the battlefield under your control, Ingenious Artillerist deals that much damage to each opponent. 3/1
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