Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Nature's Wrath

4GG · Enchantment

At the beginning of your upkeep, sacrifice Nature's Wrath unless you pay {G}. Whenever a player puts an Island or blue permanent onto the battlefield, that player sacrifices an Island or blue permanent. Whenever a player puts a Swamp or black permanent onto the battlefield, that player sacrifices a Swamp or black permanent.

Similar cards

Color identity:
NameManaTypeText
Veteran Soldier 1WLegendary Enchantment — Background Commander creatures you own have "Whenever this creature attacks a player, if no opponent has more life than that player, for each opponent, create a 1/1 white Soldier creature token that's tapped and attacking that opponent."
Ball Lightning RRRCreature — Elemental Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) Haste (This creature can attack and {T} as soon as it comes under your control.) At the beginning of the end step, sacrifice Ball Lightning. 6/1
Groundbreaker GGGCreature — Elemental Trample, haste At the beginning of the end step, sacrifice Groundbreaker. 6/1
Spark Elemental RCreature — Elemental Trample, haste (This creature can deal excess combat damage to the player or planeswalker it's attacking. This creature can attack and {T} as soon as it comes under your control.) At the beginning of the end step, sacrifice Spark Elemental. 3/1
Belbe's Portal 5Artifact As Belbe's Portal enters the battlefield, choose a creature type. {3}, {T}: You may put a creature card of the chosen type from your hand onto the battlefield.
Underworld Dreams BBBEnchantment Whenever an opponent draws a card, Underworld Dreams deals 1 damage to that player.
Gurmag Angler 6BCreature — Zombie Fish Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) 5/5
Forgotten Harvest 1GEnchantment At the beginning of your upkeep, you may exile a land card from your graveyard. If you do, put a +1/+1 counter on target creature.
Temporary Lockdown 1WWEnchantment When Temporary Lockdown enters the battlefield, exile each nonland permanent with mana value 2 or less until Temporary Lockdown leaves the battlefield.
Reward the Faithful WInstant Any number of target players each gain life equal to the highest mana value among permanents you control.
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