M:tG card similarity search
1BB · Sorcery
Search another target player's library for a card and put that card into your hand. Then shuffle that player's library.
Name | Mana | Type | Text |
---|---|---|---|
Search the City | 4U | Enchantment | When Search the City enters the battlefield, exile the top five cards of your library. Whenever you play a card with the same name as one of the exiled cards, you may put one of those cards with that name into its owner's hand. Then if there are no cards exiled with Search the City, sacrifice it. If you do, take an extra turn after this one. |
Fleeting Memories | 2U | Enchantment | When Fleeting Memories enters the battlefield, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") Whenever you sacrifice a Clue, target player mills three cards. |
Dimir Guildmage | U/BU/B | Creature — Human Wizard | ({U/B} can be paid with either {U} or {B}.) {3}{U}: Target player draws a card. Activate only as a sorcery. {3}{B}: Target player discards a card. Activate only as a sorcery. 2/2 |
Persecute | 2BB | Sorcery | Choose a color. Target player reveals their hand and discards all cards of that color. |
Silhana Wayfinder | 1G | Creature — Elf Scout | When Silhana Wayfinder enters the battlefield, look at the top four cards of your library. You may reveal a creature or land card from among them and put it on top of your library. Put the rest on the bottom of your library in a random order. 2/1 |
Corpse Blockade | 2B | Creature — Zombie | Defender Sacrifice another creature: Corpse Blockade gains deathtouch until end of turn. 1/4 |
Mind Spike | B | Sorcery | Target opponent reveals each noncreature, nonland card in their hand. You choose a card revealed this way. That player discards that card. You lose 2 life. If they didn't reveal a card this way, you draw a card. |
Last Rites | 2B | Sorcery | Discard any number of cards. Target player reveals their hand, then you choose a nonland card from it for each card discarded this way. That player discards those cards. |
Dimir Charm | UB | Instant | Choose one — • Counter target sorcery spell. • Destroy target creature with power 2 or less. • Look at the top three cards of target player's library. Put one back and the rest into that player's graveyard. |
Tainted Monkey | 1B | Creature — Monkey | {T}: Choose a word. Target player mills a card. If a card with the chosen word in its text box was milled this way, they lose 3 life. 1/1 |