Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Nav Squad Commandos

4W · Creature — Human Soldier

Battalion — Whenever Nav Squad Commandos and at least two other creatures attack, Nav Squad Commandos gets +1/+1 until end of turn. Untap it. 3/5

Similar cards

Color identity:
NameManaTypeText
Water Wurm UCreature — Wurm Water Wurm gets +0/+1 as long as an opponent controls an Island. 1/1
Pugnacious Hammerskull 2GCreature — Dinosaur Whenever Pugnacious Hammerskull attacks while you don't control another Dinosaur, put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) 6/6
Murkfiend Liege 2G/UG/UG/UCreature — Horror Other green creatures you control get +1/+1. Other blue creatures you control get +1/+1. Untap all green and/or blue creatures you control during each other player's untap step. 4/4
Command of Unsummoning 2UInstant Cast this spell only during the declare attackers step and only if you've been attacked this step. Return one or two target attacking creatures to their owner's hand.
Mobile Garrison 3Artifact — Vehicle Whenever Mobile Garrison attacks, untap another target artifact or creature you control. Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.) 3/4
Lesser Gargadon 2RRCreature — Beast Whenever Lesser Gargadon attacks or blocks, sacrifice a land. 6/4
Wishful Merfolk 1UCreature — Merfolk Defender {1}{U}: Wishful Merfolk loses defender and becomes a Human until end of turn. 3/2
Snooping Newsie UBCreature — Human Rogue When Snooping Newsie enters the battlefield, mill two cards. (Put the top two cards of your library into your graveyard.) As long as there are five or more mana values among cards in your graveyard, Snooping Newsie gets +1/+1 and has lifelink. 2/2
Hedron Blade 1Artifact — Equipment Equipped creature gets +1/+1. Whenever equipped creature becomes blocked by one or more colorless creatures, it gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.) Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Distortion Strike USorcery Target creature gets +1/+0 until end of turn and can't be blocked this turn. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Page 209