Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Naya

· Plane — Alara

You may play any number of lands on each of your turns. Whenever chaos ensues, target red, green, or white creature you control gets +1/+1 until end of turn for each land you control.

Similar cards

Color identity:
NameManaTypeText
White Shield Crusader WWCreature — Human Knight Protection from black {W}: White Shield Crusader gains flying until end of turn. {W}{W}: White Shield Crusader gets +1/+0 until end of turn. 2/1
Strata Scythe 3Artifact — Equipment Imprint — When Strata Scythe enters the battlefield, search your library for a land card, exile it, then shuffle. Equipped creature gets +1/+1 for each land on the battlefield with the same name as the exiled card. Equip {3}
Nobilis of War R/WR/WR/WR/WR/WCreature — Spirit Avatar Flying Attacking creatures you control get +2/+0. 3/4
Plow Through Reito 1WInstant — Arcane Sweep — Return any number of Plains you control to their owner's hand. Target creature gets +1/+1 until end of turn for each Plains returned this way.
Affa Guard Hound 2WCreature — Dog Flash (You may cast this spell any time you could cast an instant.) When Affa Guard Hound enters the battlefield, target creature gets +0/+3 until end of turn. 2/2
Neighborhood Guardian 1WCreature — Unicorn Whenever another creature with power 2 or less enters the battlefield under your control, target creature you control gets +1/+1 until end of turn. 2/2
Glittering Frost 2GSnow Enchantment — Aura Enchant land Enchanted land is snow. Whenever enchanted land is tapped for mana, its controller adds an additional one mana of any color.
Inspiring Leader 2WLegendary Enchantment — Background Commander creatures you own have "Creature tokens you control get +2/+2."
Merciless Eternal 2BCreature — Zombie Cleric Afflict 2 (Whenever this creature becomes blocked, defending player loses 2 life.) {2}{B}, Discard a card: Merciless Eternal gets +2/+2 until end of turn. 2/2
Duskworker 4Artifact Creature — Construct Whenever Duskworker becomes blocked, regenerate it. {3}: Duskworker gets +1/+0 until end of turn. 2/2
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