Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Naya

· Plane — Alara

You may play any number of lands on each of your turns. Whenever chaos ensues, target red, green, or white creature you control gets +1/+1 until end of turn for each land you control.

Similar cards

Color identity:
NameManaTypeText
Dawnhart Mentor 2GCreature — Human Warlock When Dawnhart Mentor enters the battlefield, create a 1/1 white Human creature token. Coven — {5}{G}: Target creature you control gets +3/+3 and gains trample until end of turn. Activate only if you control three or more creatures with different powers. 0/4
Spectrum Sentinel 1Artifact Creature — Soldier Protection from multicolored (This creature can't be blocked, targeted, dealt damage, enchanted, or equipped by anything multicolored.) Whenever a nonbasic land enters the battlefield under an opponent's control, you gain 1 life. 1/2
Deepwood Wolverine GCreature — Wolverine Whenever Deepwood Wolverine becomes blocked, it gets +2/+0 until end of turn. 1/1
Warleader's Call 1RWEnchantment Creatures you control get +1/+1. Whenever a creature enters the battlefield under your control, Warleader's Call deals 1 damage to each opponent.
Hunter's Mark 3GInstant This spell costs {3} less to cast if it targets a blue permanent you don't control. This spell can't be countered. Target creature you control gets +1/+1 until end of turn. Then it deals damage equal to its power to target creature or planeswalker you don't control.
Warrior's Stand 1WInstant Cast this spell only during the declare attackers step and only if you've been attacked this step. Creatures you control get +2/+2 until end of turn.
Experimental Frenzy 3REnchantment You may look at the top card of your library any time. You may play lands and cast spells from the top of your library. You can't play lands or cast spells from your hand. {3}{R}: Destroy Experimental Frenzy.
Free from Flesh RInstant Target creature gets +2/+2 until end of turn. Put two oil counters on it.
Windreaver 3WUCreature — Elemental Flying {W}: Windreaver gains vigilance until end of turn. {W}: Windreaver gets +0/+1 until end of turn. {U}: Switch Windreaver's power and toughness until end of turn. {U}: Return Windreaver to its owner's hand. 1/3
Legion of Clay 3GEnchantment Creatures you control have trample. Whenever one or more nontoken artifacts enter the battlefield under your control, creatures you control perpetually get +1/+1.
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