M:tG card similarity search
R/WG · Creature — Elf Rogue
As long as you control another multicolored permanent, Naya Hushblade gets +1/+1 and has shroud. (It can't be the target of spells or abilities.) 2/1
Name | Mana | Type | Text |
---|---|---|---|
Guardian's Magemark | 2W | Enchantment — Aura | Flash Enchant creature Creatures you control that are enchanted get +1/+1. |
Batterskull | 5 | Artifact — Equipment | Living weapon (When this Equipment enters the battlefield, create a 0/0 black Phyrexian Germ creature token, then attach this to it.) Equipped creature gets +4/+4 and has vigilance and lifelink. {3}: Return Batterskull to its owner's hand. Equip {5} |
Endoskeleton | 2 | Artifact | You may choose not to untap Endoskeleton during your untap step. {2}, {T}: Target creature gets +0/+3 for as long as Endoskeleton remains tapped. |
Spirit Shield | 3 | Artifact | You may choose not to untap Spirit Shield during your untap step. {2}, {T}: Target creature gets +0/+2 for as long as Spirit Shield remains tapped. |
Tawnos's Weaponry | 2 | Artifact | You may choose not to untap Tawnos's Weaponry during your untap step. {2}, {T}: Target creature gets +1/+1 for as long as Tawnos's Weaponry remains tapped. |
Zelyon Sword | 3 | Artifact | You may choose not to untap Zelyon Sword during your untap step. {3}, {T}: Target creature gets +2/+0 for as long as Zelyon Sword remains tapped. |
Jhoira's Timebug | 2 | Artifact Creature — Insect | {T}: Choose target permanent you control or suspended card you own. If that permanent or card has a time counter on it, you may remove a time counter from it or put another time counter on it. 1/2 |
Rot Farm Mortipede | 3B | Creature — Insect | Whenever one or more creature cards leave your graveyard, Rot Farm Mortipede gets +1/+0 and gains menace and lifelink until end of turn. 3/4 |
Trenching Steed | 3W | Creature — Horse Rebel | Sacrifice a land: Trenching Steed gets +0/+3 until end of turn. 2/3 |
Zegana, Utopian Speaker | 2GU | Legendary Creature — Merfolk Wizard | When Zegana, Utopian Speaker enters the battlefield, if you control another creature with a +1/+1 counter on it, draw a card. {4}{G}{U}: Adapt 4. (If this creature has no +1/+1 counters on it, put four +1/+1 counters on it.) Each creature you control with a +1/+1 counter on it has trample. 4/4 |