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17 May 2024: Card library updated.

Near-Death Experience

2WWW · Enchantment

At the beginning of your upkeep, if you have exactly 1 life, you win the game.

Similar cards

Color identity:
NameManaTypeText
Lullmage's Familiar 1GUCreature — Beast {T}: Add {G} or {U}. Whenever you cast a kicked spell, you gain 2 life. 2/4
Pride Guardian WCreature — Cat Monk Defender Whenever Pride Guardian blocks, you gain 3 life. 0/3
Demonic Pact 2BBEnchantment At the beginning of your upkeep, choose one that hasn't been chosen — • Demonic Pact deals 4 damage to any target and you gain 4 life. • Target opponent discards two cards. • Draw two cards. • You lose the game.
Headstone 1BInstant Exile target card from a graveyard. Draw a card at the beginning of the next turn's upkeep.
Consuming Oni 2BBCreature — Ogre Demon Flying, menace At the beginning of your end step, a random nonland card in your hand perpetually gains "When you cast this spell, you lose 3 life." 6/6
Ink Dissolver 1UCreature — Merfolk Wizard Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Ink Dissolver, you may reveal it. If you do, each opponent mills three cards. 2/1
Sling-Gang Lieutenant 3BCreature — Goblin When Sling-Gang Lieutenant enters the battlefield, create two 1/1 red Goblin creature tokens. Sacrifice a Goblin: Target player loses 1 life and you gain 1 life. 1/1
Lone Rider 1WCreature — Human Knight First strike, lifelink At the beginning of the end step, if you gained 3 or more life this turn, transform Lone Rider. 1/1
Arborback Stomper 3GGCreature — Beast Trample When Arborback Stomper enters the battlefield, you gain 5 life. 5/4
Cursebreak 1WInstant Destroy target enchantment. You gain 2 life.
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