M:tG card similarity search
2WWW · Enchantment
At the beginning of your upkeep, if you have exactly 1 life, you win the game.
Name | Mana | Type | Text |
---|---|---|---|
Invoke the Divine | 2W | Instant | Destroy target artifact or enchantment. You gain 4 life. |
Natural End | 2G | Instant | Destroy target artifact or enchantment. You gain 3 life. |
Sanctify | 1W | Sorcery | Destroy target artifact or enchantment. You gain 3 life. |
Solemn Offering | 2W | Sorcery | Destroy target artifact or enchantment. You gain 4 life. |
Springsage Ritual | 3G | Instant | Destroy target artifact or enchantment. You gain 4 life. |
Confessor | W | Creature — Human Cleric | Whenever a player discards a card, you may gain 1 life. 1/1 |
Urza's Guilt | 2UB | Sorcery | Each player draws two cards, then discards three cards, then loses 4 life. |
Dance of Many | UU | Enchantment | When Dance of Many enters the battlefield, create a token that's a copy of target nontoken creature. When Dance of Many leaves the battlefield, exile the token. When the token leaves the battlefield, sacrifice Dance of Many. At the beginning of your upkeep, sacrifice Dance of Many unless you pay {U}{U}. |
Take Heart | W | Instant | Target creature gets +2/+2 until end of turn. You gain 1 life for each attacking creature you control. |
Quicksilver Fountain | 3 | Artifact | At the beginning of each player's upkeep, that player puts a flood counter on target non-Island land they control of their choice. That land is an Island for as long as it has a flood counter on it. At the beginning of each end step, if all lands on the battlefield are Islands, remove all flood counters from them. |