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17 May 2024: Card library updated.

Near-Death Experience

2WWW · Enchantment

At the beginning of your upkeep, if you have exactly 1 life, you win the game.

Similar cards

Color identity:
NameManaTypeText
Rising Waters 3UEnchantment Lands don't untap during their controllers' untap steps. At the beginning of each player's upkeep, that player untaps a land they control.
Deploy 2WUInstant Create two 1/1 colorless Thopter artifact creature tokens with flying, then you gain 1 life for each creature you control.
Strongarm Tactics 1BSorcery Each player discards a card. Then each player who didn't discard a creature card this way loses 4 life.
Packsong Pup 1GCreature — Wolf At the beginning of combat on your turn, if you control another Wolf or Werewolf, put a +1/+1 counter on Packsong Pup. When Packsong Pup dies, you gain life equal to its power. 1/1
Crypt Incursion 2BInstant Exile all creature cards from target player's graveyard. You gain 3 life for each card exiled this way.
Loyal Drake 2UCreature — Drake Flying Lieutenant — At the beginning of combat on your turn, if you control your commander, draw a card. 2/2
Reverse the Sands 6WWSorcery Redistribute any number of players' life totals. (Each of those players gets one life total back.)
Mana Confluence Land {T}, Pay 1 life: Add one mana of any color.
Phyrexian Lens 3Artifact {T}, Pay 1 life: Add one mana of any color.
Standing Stones 3Artifact {1}, {T}, Pay 1 life: Add one mana of any color.
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