M:tG card similarity search
2WWW · Enchantment
At the beginning of your upkeep, if you have exactly 1 life, you win the game.
Name | Mana | Type | Text |
---|---|---|---|
Kuon's Essence | Legendary Enchantment | At the beginning of each player's upkeep, that player sacrifices a creature. | |
Case of the Shifting Visage | 1UU | Enchantment — Case | At the beginning of your upkeep, surveil 1. To solve — There are fifteen or more cards in your graveyard. (If unsolved, solve at the beginning of your end step.) Solved — Whenever you cast a nonlegendary creature spell, copy that spell. (The copy becomes a token.) |
Endless Wurm | 3GG | Creature — Wurm | Trample At the beginning of your upkeep, sacrifice Endless Wurm unless you sacrifice an enchantment. 9/9 |
Phyrexian Soulgorger | 3 | Snow Artifact Creature — Phyrexian Construct | Cumulative upkeep—Sacrifice a creature. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) 8/8 |
Qarsi Sadist | 1B | Creature — Human Cleric | Exploit (When this creature enters the battlefield, you may sacrifice a creature.) When Qarsi Sadist exploits a creature, target opponent loses 2 life and you gain 2 life. 1/3 |
Bog Elemental | 3BB | Creature — Elemental | Protection from white At the beginning of your upkeep, sacrifice Bog Elemental unless you sacrifice a land. 5/4 |
Soul Echo | XWW | Enchantment | Soul Echo enters the battlefield with X echo counters on it. You don't lose the game for having 0 or less life. At the beginning of your upkeep, sacrifice Soul Echo if there are no echo counters on it. Otherwise, target opponent may choose that for each 1 damage that would be dealt to you until your next upkeep, you remove an echo counter from Soul Echo instead. |
Paradox Haze | 2U | Enchantment — Aura | Enchant player At the beginning of enchanted player's first upkeep each turn, that player gets an additional upkeep step after this step. |
Sanctum Seeker | 2BB | Creature — Vampire Knight | Whenever a Vampire you control attacks, each opponent loses 1 life and you gain 1 life. 3/4 |
Last Caress | 2B | Sorcery | Target player loses 1 life and you gain 1 life. Draw a card. |