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17 May 2024: Card library updated.

Near-Death Experience

2WWW · Enchantment

At the beginning of your upkeep, if you have exactly 1 life, you win the game.

Similar cards

Color identity:
NameManaTypeText
Gutless Ghoul 2BSnow Creature — Zombie {1}, Sacrifice a creature: You gain 2 life. 2/2
Curse of Oblivion 3BEnchantment — Aura Curse Enchant player At the beginning of enchanted player's upkeep, that player exiles two cards from their graveyard.
Emeria, the Sky Ruin Land Emeria, the Sky Ruin enters the battlefield tapped. At the beginning of your upkeep, if you control seven or more Plains, you may return target creature card from your graveyard to the battlefield. {T}: Add {W}.
Wild Mammoth 2GCreature — Elephant At the beginning of your upkeep, if a player controls more creatures than each other player, the player who controls the most creatures gains control of Wild Mammoth. 3/4
Phyrexian Librarian 3BCreature — Phyrexian Horror Flying, trample At the beginning of your upkeep, exile the top card of your library and balance it on your body. When a balanced card falls or touches another balanced card, sacrifice Phyrexian Librarian. 3/3
Necro-Impotence BBBEnchantment Skip your untap step. At the beginning of your upkeep, you may pay X life. If you do, untap X permanents. Pay ½ life: Exile the top card of your library face down. Put that card into your hand at the beginning of the next end step.
Sunken Hope 3UUEnchantment At the beginning of each player's upkeep, that player returns a creature they control to its owner's hand.
Elderscale Wurm 4GGGCreature — Wurm Trample When Elderscale Wurm enters the battlefield, if your life total is less than 7, your life total becomes 7. As long as you have 7 or more life, damage that would reduce your life total to less than 7 reduces it to 7 instead. 7/7
Elder Spawn 4UUUCreature — Spawn At the beginning of your upkeep, unless you sacrifice an Island, sacrifice Elder Spawn and it deals 6 damage to you. Elder Spawn can't be blocked by red creatures. 6/6
Justice 2WWEnchantment At the beginning of your upkeep, sacrifice Justice unless you pay {W}{W}. Whenever a red creature or spell deals damage, Justice deals that much damage to that creature's or spell's controller.
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