Card Codex

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17 May 2024: Card library updated.

Nearby Planet

· Land

Rangeling (This card is every land type, including Plains, Island, Swamp, Mountain, Forest, Desert, Gate, Lair, Locus, and all those Urza's ones.) Nearby Planet enters the battlefield tapped. When Nearby Planet enters the battlefield, sacrifice it unless you pay {1}.

Similar cards

Color identity:
NameManaTypeText
Secret Passage Land Secret Passage enters the battlefield tapped. {T}: Add {U} or {B}. {4}, {T}: Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")
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Working Stiff 1BCreature — Mummy As Working Stiff enters the battlefield, straighten your arms. When you bend an elbow, sacrifice Working Stiff. 2/2
Barren Moor Land Barren Moor enters the battlefield tapped. {T}: Add {B}. Cycling {B} ({B}, Discard this card: Draw a card.)
Desert of the Fervent Land — Desert Desert of the Fervent enters the battlefield tapped. {T}: Add {R}. Cycling {1}{R} ({1}{R}, Discard this card: Draw a card.)
Desert of the Glorified Land — Desert Desert of the Glorified enters the battlefield tapped. {T}: Add {B}. Cycling {1}{B} ({1}{B}, Discard this card: Draw a card.)
Desert of the Indomitable Land — Desert Desert of the Indomitable enters the battlefield tapped. {T}: Add {G}. Cycling {1}{G} ({1}{G}, Discard this card: Draw a card.)
Desert of the Mindful Land — Desert Desert of the Mindful enters the battlefield tapped. {T}: Add {U}. Cycling {1}{U} ({1}{U}, Discard this card: Draw a card.)
Desert of the True Land — Desert Desert of the True enters the battlefield tapped. {T}: Add {W}. Cycling {1}{W} ({1}{W}, Discard this card: Draw a card.)
Drifting Meadow Land Drifting Meadow enters the battlefield tapped. {T}: Add {W}. Cycling {2} ({2}, Discard this card: Draw a card.)
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