Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Nearheath Chaplain

3W · Creature — Human Cleric

Lifelink {2}{W}, Exile Nearheath Chaplain from your graveyard: Create two 1/1 white Spirit creature tokens with flying. Activate only as a sorcery. 3/1

Similar cards

Color identity:
NameManaTypeText
Mirror Universe 6Artifact {T}, Sacrifice Mirror Universe: Exchange life totals with target opponent. Activate only during your upkeep.
Illusionist's Stratagem 3UInstant Exile up to two target creatures you control, then return those cards to the battlefield under their owner's control. Draw a card.
Rooting Moloch 4RCreature — Lizard When Rooting Moloch enters the battlefield, exile target card with a cycling ability from your graveyard. Until the end of your next turn, you may play that card. Cycling {2} ({2}, Discard this card: Draw a card.) 4/4
Golden-Scale Aeronaut 4WCreature — Dwarf Pilot Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.) Flying 2/3
Symbiotic Beast 4GGCreature — Insect Beast When Symbiotic Beast dies, create four 1/1 green Insect creature tokens. 4/4
Aim for the Head 2BSorcery Choose one — • Exile target Zombie. • Target opponent exiles two cards from their hand.
Selesnya Guildmage G/WG/WCreature — Elf Wizard {3}{G}: Create a 1/1 green Saproling creature token. {3}{W}: Creatures you control get +1/+1 until end of turn. 2/2
Ascend from Avernus XWWWSorcery Return all creature and planeswalker cards with mana value X or less from your graveyard to the battlefield. Exile Ascend from Avernus.
Umara Mystic 1URCreature — Merfolk Wizard Flying Whenever you cast an instant, sorcery, or Wizard spell, Umara Mystic gets +2/+0 until end of turn. 1/3
Guardian Archon 4WWCreature — Archon Flying As Guardian Archon enters the battlefield, secretly choose an opponent. Reveal the player you chose: You and target permanent you control each gain protection from the chosen player until end of turn. Activate only once. 5/5
Page 458