M:tG card similarity search
Name | Mana | Type | Text |
---|---|---|---|
Riptide Turtle | 1U | Creature — Turtle | Flash Defender 0/5 |
Consulate Skygate | 2 | Artifact Creature — Wall | Defender Reach (This creature can block creatures with flying.) 0/4 |
Righteous Fury | 4WW | Sorcery | Destroy all tapped creatures. You gain 2 life for each creature destroyed this way. |
Ray of Command | 3U | Instant | Untap target creature an opponent controls and gain control of it until end of turn. That creature gains haste until end of turn. When you lose control of the creature, tap it. |
Unleash Fury | 1R | Instant | Double the power of target creature until end of turn. |
Echo of Dusk | 1B | Creature — Vampire Spirit | Descend 4 — As long as there are four or more permanent cards in your graveyard, Echo of Dusk gets +1/+1 and has lifelink. 2/2 |
Betrayal | U | Enchantment — Aura | Enchant creature an opponent controls Whenever enchanted creature becomes tapped, you draw a card. |
No More | 2W | Instant | Any number of target creatures you control phase out. Fuse (You may cast one or both halves of this card from your hand.) |
Heliod, Sun-Crowned | 2W | Legendary Enchantment Creature — God | Indestructible As long as your devotion to white is less than five, Heliod isn't a creature. Whenever you gain life, put a +1/+1 counter on target creature or enchantment you control. {1}{W}: Another target creature gains lifelink until end of turn. 5/5 |
Ray of Ruin | 4B | Sorcery | Exile target creature, Vehicle, or nonbasic land. Scry 1. (Look at the top card of your library. You may put that card on the bottom.) |