M:tG card similarity search
2U · Creature — Spirit
Flash Flying When Nebelgast Intruder enters the battlefield, up to one target creature an opponent controls gets -2/-0 until end of turn. 2/1
Name | Mana | Type | Text |
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Consumptive Goo | BB | Creature — Ooze | {2}{B}{B}: Target creature gets -1/-1 until end of turn. Put a +1/+1 counter on Consumptive Goo. 1/1 |
Hydrolash | 2U | Instant | Attacking creatures get -2/-0 until end of turn. Draw a card. |
Quicksand | Land | {T}: Add {C}. {T}, Sacrifice Quicksand: Target attacking creature without flying gets -1/-2 until end of turn. | |
Festive Funeral | 4B | Instant | Target creature gets -X/-X until end of turn, where X is the number of cards in your graveyard. |
Dread of Night | B | Enchantment | White creatures get -1/-1. |
Kinjalli's Sunwing | 2W | Creature — Dinosaur | Flying Creatures your opponents control enter the battlefield tapped. 2/3 |
Old Man Willow | 2BG | Legendary Creature — Treefolk | Old Man Willow's power and toughness are each equal to the number of lands you control. Whenever Old Man Willow attacks, you may sacrifice another creature or a token. When you do, target creature an opponent controls gets -2/-2 until end of turn. */* |
Nightshade Assassin | 2BB | Creature — Human Assassin | First strike When Nightshade Assassin enters the battlefield, you may reveal X black cards in your hand. If you do, target creature gets -X/-X until end of turn. Madness {1}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) 2/1 |
Manticore | 3B | Creature — Manticore | Flash Flying Tail Spikes — When Manticore enters the battlefield, destroy target creature an opponent controls that was dealt damage this turn. 2/1 |
Mawloc | XRG | Creature — Tyranid | Ravenous (This creature enters the battlefield with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.) Terror from the Deep — When Mawloc enters the battlefield, it fights up to one target creature an opponent controls. If that creature would die this turn, exile it instead. 2/2 |