Card Codex

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17 May 2024: Card library updated.

Neck Breaker

· Creature — Werewolf

Attacking creatures you control get +1/+0 and have trample. At the beginning of each upkeep, if a player cast two or more spells last turn, transform Neck Breaker. 4/3

Similar cards

Color identity:
NameManaTypeText
Burnout 1RInstant Counter target instant spell if it's blue. Draw a card at the beginning of the next turn's upkeep.
Patient Rebuilding 3UUEnchantment At the beginning of your upkeep, target opponent mills three cards, then you draw a card for each land card put into their graveyard this way.
Court of Ambition 2BBEnchantment When Court of Ambition enters the battlefield, you become the monarch. At the beginning of your upkeep, each opponent loses 3 life unless they discard a card. If you're the monarch, instead each opponent loses 6 life unless they discard two cards.
Heartless Summoning 1BEnchantment Creature spells you cast cost {2} less to cast. Creatures you control get -1/-1.
Graceful Cat 2WCreature — Cat Whenever Graceful Cat attacks, it gets +1/+1 until end of turn. 2/2
Sheltered Valley Land If Sheltered Valley would enter the battlefield, instead sacrifice each other permanent named Sheltered Valley you control, then put Sheltered Valley onto the battlefield. At the beginning of your upkeep, if you control three or fewer lands, you gain 1 life. {T}: Add {C}.
Sunblade Elf GCreature — Elf Warrior Sunblade Elf gets +1/+1 as long as you control a Plains. {4}{W}: Creatures you control get +1/+1 until end of turn. 1/1
Reckless Pangolin 2GCreature — Pangolin Whenever Reckless Pangolin attacks, it gets +1/+1 until end of turn. 2/2
Garruk, Wrath of the Wilds 2GGLegendary Planeswalker — Garruk [+1]: Choose a creature card in your hand. It perpetually gets +1/+1 and perpetually gains "This spell costs {1} less to cast." [−1]: Draft a card from Garruk, Wrath of the Wilds's spellbook and put it onto the battlefield. [−6]: Until end of turn, creatures you control get +3/+3 and gain trample. Loyalty 4
Reckless Ogre 3RCreature — Ogre Whenever Reckless Ogre attacks alone, it gets +3/+0 until end of turn. 3/2
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