Card Codex

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17 May 2024: Card library updated.

Neck Breaker

· Creature — Werewolf

Attacking creatures you control get +1/+0 and have trample. At the beginning of each upkeep, if a player cast two or more spells last turn, transform Neck Breaker. 4/3

Similar cards

Color identity:
NameManaTypeText
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Arcbound Fiend 6Artifact Creature — Horror Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) At the beginning of your upkeep, you may move a +1/+1 counter from target creature onto Arcbound Fiend. Modular 3 (This creature enters the battlefield with three +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.) 0/0
Harrier Griffin 5WCreature — Griffin Flying At the beginning of your upkeep, tap target creature. 3/3
Endless Wurm 3GGCreature — Wurm Trample At the beginning of your upkeep, sacrifice Endless Wurm unless you sacrifice an enchantment. 9/9
Street Riot 4REnchantment As long as it's your turn, creatures you control get +1/+0 and have trample.
Storm-Charged Slasher Creature — Werewolf At the beginning of combat on your turn, target creature you control gets +2/+0 and gains trample and haste until end of turn. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 3/4
Kuon's Essence Legendary Enchantment At the beginning of each player's upkeep, that player sacrifices a creature.
Brand of Ill Omen 3REnchantment — Aura Enchant creature Cumulative upkeep {R} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Enchanted creature's controller can't cast creature spells.
Barren Glory 4WWEnchantment At the beginning of your upkeep, if you control no permanents other than Barren Glory and have no cards in hand, you win the game.
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