M:tG card similarity search
Name | Mana | Type | Text |
---|---|---|---|
Mugging | R | Sorcery | Mugging deals 2 damage to target creature. That creature can't block this turn. |
Tsabo's Assassin | 2BB | Creature — Phyrexian Zombie Assassin | {T}: Destroy target creature if it shares a color with the most common color among all permanents or a color tied for most common. A creature destroyed this way can't be regenerated. 1/1 |
The Balrog, Durin's Bane | 5BR | Legendary Creature — Avatar Demon | This spell costs {1} less to cast for each permanent sacrificed this turn. Haste The Balrog, Durin's Bane can't be blocked except by legendary creatures. When The Balrog dies, destroy target artifact or creature an opponent controls. 7/5 |
Jermane, Pride of the Circus | GG | Legendary Creature — Cat Performer | {G}, {T}: Put two +1/+1 counters on target creature with four or more legs. {1}{G}{G}, {T}: Until end of turn, all creatures able to block target creature with four or more legs do so. 2/3 |
Gustcloak Savior | 4W | Creature — Bird Soldier | Flying Whenever a creature you control becomes blocked, you may untap that creature and remove it from combat. 3/4 |
Folk of An-Havva | G | Creature — Human | Whenever Folk of An-Havva blocks, it gets +2/+0 until end of turn. 1/1 |
Reclamation | 2GW | Enchantment | Black creatures can't attack unless their controller sacrifices a land for each black creature they control that's attacking. (This cost is paid as attackers are declared.) |
Alora, Cheerful Mastermind | 3WU | Legendary Creature — Halfling Rogue | Whenever you attack, up to one target attacking creature can't be blocked this turn. At the beginning of the next end step, return that creature to its owner's hand. If you do, create a 1/1 white Soldier creature token. 4/4 |
Monstrous Step | 4G | Sorcery | Target creature gets +7/+7 until end of turn. Up to one other target creature blocks it this turn if able. Cycling {2} ({2}, Discard this card: Draw a card.) |
Getaway Car | 3 | Artifact — Vehicle | Haste Whenever Getaway Car attacks or blocks, return up to one target creature that crewed it this turn to its owner's hand. Crew 1 4/3 |