Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Neck Snap

3W · Instant

Destroy target attacking or blocking creature.

Similar cards

Color identity:
NameManaTypeText
Gudul Lurker UCreature — Salamander Gudul Lurker can't be blocked. Megamorph {U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.) 1/1
Flamespeaker's Will REnchantment — Aura Enchant creature you control Enchanted creature gets +1/+1. Whenever enchanted creature deals combat damage to a player, you may sacrifice Flamespeaker's Will. If you do, destroy target artifact.
Furor of the Bitten REnchantment — Aura Enchant creature Enchanted creature gets +2/+2 and attacks each combat if able.
Cenn's Tactician WCreature — Kithkin Soldier {W}, {T}: Put a +1/+1 counter on target Soldier creature. Each creature you control with a +1/+1 counter on it can block an additional creature each combat. 1/1
Military Intelligence 1UEnchantment Whenever you attack with two or more creatures, draw a card.
Wall of Shadows 1BBCreature — Wall Defender (This creature can't attack.) Prevent all damage that would be dealt to Wall of Shadows by creatures it's blocking. Wall of Shadows can't be the target of spells that can target only Walls or of abilities that can target only Walls. 0/1
Zabaz, the Glimmerwasp 1Legendary Artifact Creature — Insect Modular 1 If a modular triggered ability would put one or more +1/+1 counters on a creature you control, that many plus one +1/+1 counters are put on it instead. {R}: Destroy target artifact you control. {W}: Zabaz, the Glimmerwasp gains flying until end of turn. 0/0
Blockade Runner 3UCreature — Merfolk {U}: Blockade Runner can't be blocked this turn. 2/2
Proud Wildbonder 2R/GR/GCreature — Human Warrior Trample Creatures you control with trample have "You may have this creature assign its combat damage as though it weren't blocked." 4/3
Dread 3BBBCreature — Elemental Incarnation Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) Whenever a creature deals damage to you, destroy it. When Dread is put into a graveyard from anywhere, shuffle it into its owner's library. 6/6
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