Card Codex

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17 May 2024: Card library updated.

Necra Disciple

B · Creature — Human Wizard

{G}, {T}: Add one mana of any color. {W}, {T}: Prevent the next 1 damage that would be dealt to any target this turn. 1/1

Similar cards

Color identity:
NameManaTypeText
Heart of Light 2WEnchantment — Aura Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Prevent all damage that would be dealt to and dealt by enchanted creature.
Pause for Reflection 2GInstant Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Prevent all combat damage that would be dealt this turn.
Darkness BInstant Prevent all combat damage that would be dealt this turn.
Fog GInstant Prevent all combat damage that would be dealt this turn.
Holy Day WInstant Prevent all combat damage that would be dealt this turn.
Root Snare 1GInstant Prevent all combat damage that would be dealt this turn.
Barbed Wire 3Artifact At the beginning of each player's upkeep, Barbed Wire deals 1 damage to that player. {2}: Prevent the next 1 damage that would be dealt by Barbed Wire this turn.
Thwart the Enemy 2GInstant Prevent all damage that would be dealt this turn by creatures your opponents control.
Druid's Deliverance 1GInstant Prevent all combat damage that would be dealt to you this turn. Populate. (Create a token that's a copy of a creature token you control.)
Ethersworn Shieldmage 1WUArtifact Creature — Vedalken Wizard Flash When Ethersworn Shieldmage enters the battlefield, prevent all damage that would be dealt to artifact creatures this turn. 2/2
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