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17 May 2024: Card library updated.

Necra Sanctuary

2B · Enchantment

At the beginning of your upkeep, if you control a green or white permanent, target player loses 1 life. If you control a green permanent and a white permanent, that player loses 3 life instead.

Similar cards

Color identity:
NameManaTypeText
Fountain of Youth 0Artifact {2}, {T}: You gain 1 life.
Marble Chalice 2WArtifact {T}: You gain 1 life.
Nourish GGInstant You gain 6 life.
Sacred Nectar 1WSorcery You gain 4 life.
Spring of Eternal Peace 3GGSorcery You gain 8 life.
Tanglebloom 1Artifact {1}, {T}: You gain 1 life.
Tower of Eons 4Artifact {8}, {T}: You gain 10 life.
Whitesun's Passage 1WInstant You gain 5 life.
Glamer Spinners 4W/UCreature — Faerie Wizard Flash Flying When Glamer Spinners enters the battlefield, attach all Auras enchanting target permanent to another permanent with the same controller. 2/4
Risky Move 3RRREnchantment At the beginning of each player's upkeep, that player gains control of Risky Move. When you gain control of Risky Move from another player, choose a creature you control and an opponent. Flip a coin. If you lose the flip, that opponent gains control of that creature.
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