Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Necrogenesis

BG · Enchantment

{2}: Exile target creature card from a graveyard. Create a 1/1 green Saproling creature token.

Similar cards

Color identity:
NameManaTypeText
Spectral Lynx 1WCreature — Cat Spirit Protection from green {B}: Regenerate Spectral Lynx. 2/1
Valentin, Dean of the Vein BLegendary Creature — Vampire Warlock Menace, lifelink If a nontoken creature an opponent controls would die, exile it instead. When you do, you may pay {2}. If you do, create a 1/1 black and green Pest creature token with "When this creature dies, you gain 1 life." 1/1
Rise of Eagles 4UUSorcery Create two 2/2 blue Bird enchantment creature tokens with flying. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
Rith's Charm RGWInstant Choose one — • Destroy target nonbasic land. • Create three 1/1 green Saproling creature tokens. • Prevent all damage a source of your choice would deal this turn.
Final Judgment 4WWSorcery Exile all creatures.
Skittering Invasion 7Tribal Sorcery — Eldrazi Create five 0/1 colorless Eldrazi Spawn creature tokens. They have "Sacrifice this creature: Add {C}."
Reap the Seagraf 2BSorcery Create a 2/2 black Zombie creature token. Flashback {4}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Hammer of Purphoros 1RRLegendary Enchantment Artifact Creatures you control have haste. {2}{R}, {T}, Sacrifice a land: Create a 3/3 colorless Golem enchantment artifact creature token.
Goldmeadow Plane — Lorwyn Whenever a land enters the battlefield, that land's controller creates three 0/1 white Goat creature tokens. Whenever chaos ensues, create a 0/1 white Goat creature token.
Soul Separator 3Artifact {5}, {T}, Sacrifice Soul Separator: Exile target creature card from your graveyard. Create a token that's a copy of that card, except it's 1/1, it's a Spirit in addition to its other types, and it has flying. Create a black Zombie creature token with power equal to that card's power and toughness equal to that card's toughness.
Page 103