Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Necrogoyf

3BB · Creature — Lhurgoyf

Necrogoyf's power is equal to the number of creature cards in all graveyards. At the beginning of each player's upkeep, that player discards a card. Madness {1}{B}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) */4

Similar cards

Color identity:
NameManaTypeText
Witch of the Moors 3BBCreature — Human Warlock Deathtouch At the beginning of your end step, if you gained life this turn, each opponent sacrifices a creature and you return up to one target creature card from your graveyard to your hand. 4/4
Eater of the Dead 4BCreature — Horror {0}: If Eater of the Dead is tapped, exile target creature card from a graveyard and untap Eater of the Dead. 3/4
Assembled Ensemble 4WArtifact Creature — Clown Robot Bard Vigilance Assembled Ensemble's power is equal to the number of Robots you control. Whenever you cast a spell with an artifact creature in its art, create a 1/1 white Clown Robot artifact creature token. */6
Sacellum Godspeaker 2GCreature — Elf Druid {T}: Reveal any number of creature cards with power 5 or greater from your hand. Add {G} for each card revealed this way. 2/2
Desecrated Earth 4BSorcery Destroy target land. Its controller discards a card.
Likeness Looter UBCreature — Faerie Shapeshifter Flying {T}: Draw a card, then discard a card. {X}: Likeness Looter becomes a copy of target creature card in your graveyard with mana value X, except it has flying and this ability. Activate only as a sorcery. 1/1
Jinxed Idol 2Artifact At the beginning of your upkeep, Jinxed Idol deals 2 damage to you. Sacrifice a creature: Target opponent gains control of Jinxed Idol.
Lucid Dreams 3UUSorcery Draw X cards, where X is the number of card types among cards in your graveyard.
Solemn Doomguide 3BBCreature — Tiefling Cleric Flying Each creature card in your graveyard that's a Cleric, Rogue, Warrior, and/or Wizard has unearth {1}{B}. ({1}{B}: Return the card to the battlefield. The creature gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) 4/5
Old Man of the Sea 1UUCreature — Djinn You may choose not to untap Old Man of the Sea during your untap step. {T}: Gain control of target creature with power less than or equal to Old Man of the Sea's power for as long as Old Man of the Sea remains tapped and that creature's power remains less than or equal to Old Man of the Sea's power. 2/3
Page 175