Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Necromancer's Stockpile

1B · Enchantment

{1}{B}, Discard a creature card: Draw a card. If the discarded card was a Zombie card, create a tapped 2/2 black Zombie creature token.

Similar cards

Color identity:
NameManaTypeText
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Emergency Weld 1BSorcery Return target artifact or creature card from your graveyard to your hand. Create a 1/1 colorless Soldier artifact creature token.
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Shelter 1WInstant Target creature you control gains protection from the color of your choice until end of turn. Draw a card.
Ill-Gotten Gains 2BBSorcery Exile Ill-Gotten Gains. Each player discards their hand, then returns up to three cards from their graveyard to their hand.
Coastal Discovery 3USorcery Draw two cards. Awaken 4—{5}{U} (If you cast this spell for {5}{U}, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
Shadow-Rite Priest 1BCreature — Human Cleric Other Clerics you control get +1/+1. {3}{B}{B}, {T}, Sacrifice another Cleric: Search your library for a black creature card, put it onto the battlefield, then shuffle. 2/2
Jeskai Sage 1UCreature — Human Monk Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) When Jeskai Sage dies, draw a card. 1/1
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Rider in Need 2WSorcery — Adventure Create a 2/2 white Knight creature token with vigilance. (Then exile this card. You may cast the creature later from exile.)
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