Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Necromancer's Stockpile

1B · Enchantment

{1}{B}, Discard a creature card: Draw a card. If the discarded card was a Zombie card, create a tapped 2/2 black Zombie creature token.

Similar cards

Color identity:
NameManaTypeText
Intruder's Inquisition BRSorcery Target creature you control deals damage equal to its power to target creature an opponent controls. If excess damage was dealt to a creature this way, its controller discards a card with the greatest mana value among cards in their hand.
Farsight Mask 5Artifact Whenever a source an opponent controls deals damage to you, if Farsight Mask is untapped, you may draw a card.
Endless Evil 2UEnchantment — Aura Enchant creature you control At the beginning of your upkeep, create a token that's a copy of enchanted creature, except the token is 1/1. When enchanted creature dies, if that creature was a Horror, return Endless Evil to its owner's hand.
Esix, Fractal Bloom 4GULegendary Creature — Fractal Flying The first time you would create one or more tokens during each of your turns, you may instead choose a creature other than Esix, Fractal Bloom and create that many tokens that are copies of that creature. 4/4
Ant Queen 3GGCreature — Insect {1}{G}: Create a 1/1 green Insect creature token. 5/5
Foil 2UUInstant You may discard an Island card and another card rather than pay this spell's mana cost. Counter target spell.
Nested Shambler BCreature — Zombie When Nested Shambler dies, create X tapped 1/1 green Squirrel creature tokens, where X is Nested Shambler's power. 1/1
Sphinx's Herald UArtifact Creature — Vedalken Wizard {2}{U}, {T}, Sacrifice a white creature, a blue creature, and a black creature: Search your library for a card named Sphinx Sovereign, put it onto the battlefield, then shuffle. 1/1
Fire Prophecy 1RInstant Fire Prophecy deals 3 damage to target creature. You may put a card from your hand on the bottom of your library. If you do, draw a card.
Blessed Defiance WInstant Target creature you control gets +2/+0 and gains lifelink until end of turn. When that creature dies this turn, create a 1/1 white Spirit creature token with flying.
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