M:tG card similarity search
1B · Enchantment
{1}{B}, Discard a creature card: Draw a card. If the discarded card was a Zombie card, create a tapped 2/2 black Zombie creature token.
Name | Mana | Type | Text |
---|---|---|---|
Mobile Clone | 2UU | Sorcery | Using a mobile device, take a picture of target creature. That device enters the battlefield as a token that's a photocopy of the pictured creature. (Photocopies include Auras, Equipment, counters, and stickers in the shot. Don't touch other people's phones without permission and be careful if you do.) |
Drought | 2WW | Enchantment | At the beginning of your upkeep, sacrifice Drought unless you pay {W}{W}. Spells cost an additional "Sacrifice a Swamp" to cast for each black mana symbol in their mana costs. Activated abilities cost an additional "Sacrifice a Swamp" to activate for each black mana symbol in their activation costs. |
One with the Kami | 3G | Enchantment — Aura | Flash Enchant creature you control Whenever enchanted creature or another modified creature you control dies, create X 1/1 colorless Spirit creature tokens, where X is that creature's power. (Equipment, Auras you control, and counters are modifications.) |
Circle of Protection: Black | 1W | Enchantment | {1}: The next time a black source of your choice would deal damage to you this turn, prevent that damage. |
Blood Fountain | B | Artifact | When Blood Fountain enters the battlefield, create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") {3}{B}, {T}, Sacrifice Blood Fountain: Return up to two target creature cards from your graveyard to your hand. |
Scarred Puma | R | Creature — Cat | Scarred Puma can't attack unless a black or green creature also attacks. 2/1 |
Samite Ministration | 1W | Instant | Prevent all damage that would be dealt to you this turn by a source of your choice. Whenever damage from a black or red source is prevented this way this turn, you gain that much life. |
Heartwood Storyteller | 1GG | Creature — Treefolk | Whenever a player casts a noncreature spell, each of that player's opponents may draw a card. 2/3 |
Curse of Verbosity | 2U | Enchantment — Aura Curse | Enchant player Whenever enchanted player is attacked, you draw a card. Each opponent attacking that player does the same. |
Slayer's Plate | 3 | Artifact — Equipment | Equipped creature gets +4/+2. Whenever equipped creature dies, if it was a Human, create a 1/1 white Spirit creature token with flying. Equip {3} |