Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Necropolis Regent

3BBB · Creature — Vampire

Flying Whenever a creature you control deals combat damage to a player, put that many +1/+1 counters on it. 6/5

Similar cards

Color identity:
NameManaTypeText
Towering-Wave Mystic 1UCreature — Merfolk Wizard Whenever Towering-Wave Mystic deals damage, target player mills that many cards. 2/1
Tamanoa RGWCreature — Spirit Whenever a noncreature source you control deals damage, you gain that much life. 2/4
Cloudfin Raptor UCreature — Bird Mutant Flying Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) 0/1
Me, the Immortal 2GURLegendary Creature — Human Rogue At the beginning of combat on your turn, put your choice of a +1/+1, first strike, vigilance, or menace counter on Me, the Immortal. Counters remain on Me as it moves to any zone other than a player's hand or library. You may cast Me from your graveyard by discarding two cards in addition to paying its other costs. 3/3
Dinosaur Hunter 1BCreature — Human Pirate Whenever Dinosaur Hunter deals damage to a Dinosaur, destroy that creature. 2/2
Willow Geist GCreature — Treefolk Spirit Trample Whenever one or more cards leave your graveyard, put a +1/+1 counter on Willow Geist. When Willow Geist dies, you gain life equal to its power. 1/1
Daxos of Meletis 1WULegendary Creature — Human Soldier Daxos of Meletis can't be blocked by creatures with power 3 or greater. Whenever Daxos of Meletis deals combat damage to a player, exile the top card of that player's library. You gain life equal to that card's mana value. Until end of turn, you may cast that card and you may spend mana as though it were mana of any color to cast that spell. 2/2
Vengeful Vampire 4BBCreature — Vampire Flying Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.) 3/2
Aetherstorm Roc 2WWCreature — Bird Flying Whenever Aetherstorm Roc or another creature enters the battlefield under your control, you get {E} (an energy counter). Whenever Aetherstorm Roc attacks, you may pay {E}{E}. If you do, put a +1/+1 counter on it and tap up to one target creature defending player controls. 3/3
Aku Djinn 3BBCreature — Djinn Trample At the beginning of your upkeep, put a +1/+1 counter on each creature each opponent controls. 5/6
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