M:tG card similarity search
6 · Artifact — Equipment
Living weapon (When this Equipment enters the battlefield, create a 0/0 black Phyrexian Germ creature token, then attach this to it.) Equipped creature gets +3/+1 and has haste. Equip {2}
Name | Mana | Type | Text |
---|---|---|---|
Family Reunion | 1W | Instant | Choose one — • Creatures you control get +1/+1 until end of turn. • Creatures you control gain hexproof until end of turn. (They can't be the targets of spells or abilities your opponents control.) |
Quickening Licid | 1W | Creature — Licid | {1}{W}, {T}: Quickening Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {W} to end this effect. Enchanted creature has first strike. 1/1 |
Rubbleback Rhino | 4G | Creature — Rhino | Hexproof (This creature can't be the target of spells or abilities your opponents control.) 3/4 |
Thunderkin Awakener | 1R | Creature — Elemental Shaman | Haste Whenever Thunderkin Awakener attacks, choose target Elemental creature card in your graveyard with toughness less than Thunderkin Awakener's toughness. Return that card to the battlefield tapped and attacking. Sacrifice it at the beginning of the next end step. 1/2 |
Rielle, the Everwise | 1UR | Legendary Creature — Human Wizard | Rielle, the Everwise gets +1/+0 for each instant and sorcery card in your graveyard. Whenever you discard one or more cards for the first time each turn, draw that many cards. 0/3 |
Pack's Disdain | 1B | Instant | Choose a creature type. Target creature gets -1/-1 until end of turn for each permanent of the chosen type you control. |
Manaform Hellkite | 2RR | Creature — Dragon | Flying Whenever you cast a noncreature spell, create an X/X red Dragon Illusion creature token with flying and haste, where X is the amount of mana spent to cast that spell. Exile that token at the beginning of the next end step. 4/4 |
Relic Bane | 1BB | Enchantment — Aura | Enchant artifact Enchanted artifact has "At the beginning of your upkeep, you lose 2 life." |
Sisay, Weatherlight Captain | 2W | Legendary Creature — Human Soldier | Sisay, Weatherlight Captain gets +1/+1 for each color among other legendary permanents you control. {W}{U}{B}{R}{G}: Search your library for a legendary permanent card with mana value less than Sisay's power, put that card onto the battlefield, then shuffle. 2/2 |
Luminarch Ascension | 1W | Enchantment | At the beginning of each opponent's end step, if you didn't lose life this turn, you may put a quest counter on Luminarch Ascension. (Damage causes loss of life.) {1}{W}: Create a 4/4 white Angel creature token with flying. Activate only if Luminarch Ascension has four or more quest counters on it. |