M:tG card similarity search
1BB · Sorcery — Lesson
As an additional cost to cast this spell, exile a creature you control. Exile target creature or planeswalker.
Name | Mana | Type | Text |
---|---|---|---|
Mysterious Pathlighter | 2W | Creature — Faerie | Flying Each creature you control that has an Adventure enters the battlefield with an additional +1/+1 counter on it. (It doesn't need to have gone on the adventure first.) 2/2 |
Search the Premises | 3W | Enchantment | Whenever a creature attacks you or a planeswalker you control, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") |
Olag, Ludevic's Hubris | Legendary Creature — Zombie | As this creature transforms into Olag, Ludevic's Hubris, it becomes a copy of a creature card exiled with it, except its name is Olag, Ludevic's Hubris, it's 4/4, and it's a legendary blue and black Zombie in addition to its other colors and types. Put a number of +1/+1 counters on Olag equal to the number of creature cards exiled with it. 4/4 | |
Twinning Glass | 4 | Artifact | {1}, {T}: You may cast a spell from your hand without paying its mana cost if it has the same name as a spell that was cast this turn. |
Curse of Shaken Faith | 1R | Enchantment — Aura Curse | Enchant player Whenever enchanted player casts a spell other than the first spell they cast each turn or copies a spell, Curse of Shaken Faith deals 2 damage to them. |
A-Shattered Seraph | 4WUB | Creature — Angel Rogue | Flying When Shattered Seraph enters the battlefield, you gain 3 life. {1}, Exile Shattered Seraph from your hand: Target land gains "{T}: Add {W}, {U}, or {B}" until Shattered Seraph is cast from exile. You may cast Shattered Seraph for as long as it remains exiled. 4/5 |
Isolation Zone | 2WW | Enchantment | When Isolation Zone enters the battlefield, exile target creature or enchantment an opponent controls until Isolation Zone leaves the battlefield. (That permanent returns under its owner's control.) |
Midnight Ritual | X2B | Sorcery | Exile X target creature cards from your graveyard. For each creature card exiled this way, create a 2/2 black Zombie creature token. |
Glamorous Outlaw | 3UBR | Creature — Vampire Rogue | When Glamorous Outlaw enters the battlefield, it deals 2 damage to each opponent and you scry 2. {2}, Exile Glamorous Outlaw from your hand: Target land gains "{T}: Add {U}, {B}, or {R}" until Glamorous Outlaw is cast from exile. You may cast Glamorous Outlaw for as long as it remains exiled. 4/5 |
Hero of the Winds | 3W | Creature — Human Soldier | Flying Whenever you cast a spell that targets Hero of the Winds, creatures you control get +1/+0 until end of turn. 1/4 |