Card Codex

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17 May 2024: Card library updated.

Necrotic Fumes

1BB · Sorcery — Lesson

As an additional cost to cast this spell, exile a creature you control. Exile target creature or planeswalker.

Similar cards

Color identity:
NameManaTypeText
Struggle for Sanity 2BBSorcery Target opponent reveals their hand. That player exiles a card from it, then you exile a card from it. Repeat this process until all cards in that hand have been exiled. That player returns the cards they exiled this way to their hand and puts the rest into their graveyard.
Undead Slayer 2WCreature — Human Cleric {W}, {T}: Exile target Skeleton, Vampire, or Zombie. 2/2
Perilous Vault 4Artifact {5}, {T}, Exile Perilous Vault: Exile all nonland permanents.
Resurgence 3RWSorcery Creatures you control gain first strike and vigilance until end of turn. After this main phase, there is an additional combat phase followed by an additional main phase.
Do-It-Yourself Seraph 4WWArtifact Creature — Cyborg Angel Flying Whenever Do-It-Yourself Seraph attacks, you may search your library for an artifact card, exile it, then shuffle. Do-It-Yourself Seraph has the text box of each card exiled with Do-It-Yourself Seraph in addition to its own. 4/4
Grand Ossuary Plane — Ravnica Whenever a creature dies, its controller distributes a number of +1/+1 counters equal to its power among any number of target creatures they control. Whenever chaos ensues, each player exiles all creatures they control and creates X 1/1 green Saproling creature tokens, where X is the total power of the creatures they exiled this way. Then planeswalk.
Cemetery Gatekeeper 1RCreature — Vampire First strike When Cemetery Gatekeeper enters the battlefield, exile a card from a graveyard. Whenever a player plays a land or casts a spell, if it shares a card type with the exiled card, Cemetery Gatekeeper deals 2 damage to that player. 2/1
Magus of the Will 2BCreature — Human Wizard {2}{B}, {T}, Exile Magus of the Will: Until end of turn, you may play lands and cast spells from your graveyard. If a card would be put into your graveyard from anywhere this turn, exile that card instead. 3/3
Scour from Existence 7Instant Exile target permanent.
Ruby Leech 1RCreature — Leech First strike Red spells you cast cost {R} more to cast. 2/2
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